All 8,836 EN levels — 9 languages — daily archive. Every English level fully documented, plus eight more language editions, nine in total. Every clue and answer verified from live game data.
This is the complete Word Lanes answer archive, covering all 8,836 English levels across 78 themed packs, plus verified answer sets for French, German, Spanish, Italian, Dutch, Portuguese, Russian, and Turkish. Every clue and answer is sourced from the live game and verified against the current published levels — no guesses, no crowd-sourcing. The archive is rebuilt nightly, so newly released Word Lanes packs appear here within 24 hours of going live.
Word Lanes is a word puzzle game by Fugo Games, available on iOS and Android. Each level presents a letter grid with a set of clue lines; you trace a path across connected letters to spell out the answer word for each clue. The grid contains no dead letters, so every tile on the board belongs to at least one answer — which means you can uncover letters as free hints when you are stuck on a particular clue. Packs group levels by theme, and the difficulty scales smoothly from the earliest puzzles right through to the highest-numbered level currently available.
Use the Jump to Level tool on this page to reach any single answer instantly, or browse by pack using the pack directory below. The Daily Unwind archive covers 591 dated puzzles from December 28, 2024 to August 27, 2026. For other languages, pick your language card below — each language section has its own hub page, pack directory, and level browser.
A separate dated puzzle every day. This archive tracks 591 dated entries, from December 28, 2024 to the latest on August 27, 2026.
View full Daily Unwind archive →Jump straight to a level number (1–10,660) or search by clue or answer word.
78 themed packs in the English edition. A sample is shown below — browse the full list.
Each clue describes the answer — a category, a visual, or a direct description. The first letter of the answer is usually visible at the start of a letter path.
Connect adjacent letters on the grid to spell out the answer. Letters can go in any direction but must be contiguous — diagonal, horizontal, or vertical.
Every placed word uncovers tiles. Those tiles reveal letters shared with crossing answers, so a stubborn clue often gets easier once you have traced the answers around it.
Count the letter slots before tracing. If a clue implies a five-letter word, eliminate any path that is longer or shorter before you start connecting tiles. Check the level answer page if you need the exact letter count confirmed.
Solve the obvious clues first. Short, specific answers (animals, colours, numbers) have fewer possible paths and they free the most tiles for harder entries. Browse the pack directory to see the theme before you start.
Look for rare letters. A Q, X, or Z on the grid almost always belongs to a single specific word — finding that letter first locks in valuable crossing tiles. If you're stuck, the full Word Lanes answer archive has every word verified.
Use the pack theme as a bank. Every level belongs to a themed pack — a cooking pack, a forest pack, a sports pack. Keep the theme in mind when a clue feels vague. See the full EN pack directory for all available themes.
If fully stuck, look at isolated letter clusters. Tiles that have no neighbours from placed words often form a single word path — start there and build outward. For the full Daily Unwind archive see the daily hub.
| English levels in archive | 8,836 |
| Total levels (all 9 languages) | 74,130 |
| English packs | 78 |
| Languages covered | 9 |
| Daily archive size | 591 |
| Highest EN level number | 10,660 |
| Developer | Fugo Games |
| Platform | iOS, Android |
Note: the highest EN level number (10,660) exceeds the level count (8,836), so level numbering is non-contiguous. Real per-range counts bind to game data.
Every answer on this page is read from the game's own puzzle data rather than retyped from another site, and is checked against what the board actually provides — so nothing listed can use a letter the level does not give you. The counts shown are computed from the stored data, not typed in by hand.
Reviewed by Priya Raghunathan, Word Games Editor at Puzzle Solved. The full checking routine is in the methodology, and the standards every page is held to are in the editorial policy.
Last checked — Sep 4, 2026